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Project Gotham Racing for the Xbox

Yeeaawnn..

Oh wait, maybe I should give you a more comprehensive opinion of this game. First off I should perhaps divulge my bias. I've got a force feedback steering wheel on my PC, and I find it to be the 'right way' to play a driving game. Sometimes the best way to relax is to drink half a bottle of scotch and drive the track backwards in Need for Speed 6, watching the replay in double time.

So first off this game starts off with a huge handicap. Gamepads are not the best controller for a car. That aside I still thought this game was dull. Oh sure it's got good music and some pretty graphics, but sometimes that's just not enough. To progress in Project Gotham Racing, and unlock more cars, you need to collect 'kudos' points from races. Kudo's are rewarded for 'style', which in this game seems to translate into 'successfully turning corners'. Kudo's are deducted for crashing or getting passed by other cars. Kudo's are a lame substitute for cash.

Though the backgrounds are decent, and I like the radio announcer theme for the soundtrack, the race circuits themselves seem pretty much the same; dull inner city tracks, going around in a circle.

Quite frankly I'm bored of games that don't seem to add much to reality. You might not be driving a Ferrari or whatever anytime soon, but this is hardly a creative departure from day to day life. Give me a gun... give me some crazy jumps and stunts... give me a way to cheat in the race. And what the hell is my motivation for getting kudos? Give me cash. I understand that.

Not recommended.


Review by:
Pope Opinionated II

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